VR installation


To really talk about Smart Cities means to talk about Smart Citizens. We live at a time where great amounts of data are produced by sensors, wearable devices, and mobile phones. These data are harvested, analysed and used by companies and City Councils in an attempt to manage and control the city from a top-down and centralised manner. While such management and control are supposed to contribute to citizens’ wellbeing and safety, in most cases citizens are largely out of the loop. In fact, they often do not take part in the generation, analysis or use of the data, either because they do not have access to them or because they do not have the knowledge to perform such appropriations.

In an attempt to design new interfaces to foster citizen engagement with data and sensemaking, we propose Hyper_Art_Gallery.


Hyper_Art_Gallery is an immersive and interactive installation that uses VR technology to create a contemporary art virtual exhibition inside the Design Museum of Barcelona. Connected to the database of an independent art gallery in Lima (Peru) the VR application allows the user to modify the content of the virtual exhibition by choosing between different artists of the gallery using an intuitive interface.

Hyper_Art_Gallery requieres an area of 2x2m to generate a space that allows a person who wears the VR headset to walk through the virtual gallery while moving within the real space.

Hyper_Art_Gallery is a multidimensional virtual showroom that works as a hyperlink – an element that refers to another and opens access to it.


Software: Self-made APK to generate Virtual 3D Space, connect the data-base and create an User Interface to interact with the data.

Hardware: Lenovo Mirage VR Headset to run the APK.

Space requirements: 2m x 2m (minimun).

How it works?